If you are coming from the second door, keep left and go down the ramp (before you reach Almorra’s ledge). Treasure Chest 6: After Chest 8, you have to take a different route to get back to the main path.Either pull the lever without standing on the elevator or glide down after you pull it. Treasure Chest 5: This chest is underneath the second elevator (the one you use).Follow it up and around and the chest will be in front of you guarded by a Veteran enemy. Treasure Chest 4: After opening the first door, you’ll find a cart track inside the left-hand corner.Burn through this, kill the Veteran Ice Troll, and go to the edge. Treasure Chest 3: Take the back path as in Chest 10, but continue along it to an ice wall.Alternatively, after the first door, you can burn through an ice wall to the north east which leads into the same corridor. Treasure Chest 2: After Chest 4, you can drop down to the right and follow the corridor to the north east.
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The chest is around the corner to your right. Instead, burn the ice wall to the north and defeat the Champion Ice Elemental.
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You can earn this achivement with some grind because you need to kill a total of 1000 enemies in the dwarven section of the map, the enemies that count towards this achievement are mostly the dwarves and they spawn during the escort mission and during the final boss fight, so you can also stall the last boss fight and just keep killing enemies that spawn from portals. The final boss is very dangerous to the tank’s health. Bring lots of AoE as mentioned before, since most of the instance is killing waves of mobs. You will need a good group composition for this, with a few healers to protect the tank and provide reflects, especially during the dwarven areas. To get it you need to complete the strike mission while the 4 challenge motes are active at same time, its fun for those who want something more challenging. This hidden achievement doesn’t count towards the meta achievement and it doesn’t give AP. Mission Challenge: Candidate for Khan-Ur – 0AP (Hidden) Make sure your damage classes don’t stray too far away from the tank or the supports have to choose between healing the tank or their team. This is probably the hardest challenge mote that you will need to complete, it adds a health bar to the tank, and once the tank dies, the strike mission fails and you have to start again, its easy to do though if you have supports in your team, as the tank can be healed by players. To earn this achivement you need to complete the strike mission with the Powerful Foes challenge mote active, which mostly gives boons to enemies.
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To earn this achievement you need to complete the strike mission with the Horde of Foes challenge mote active, which will spawn about triple the amount of enemies, still not much harder with a competent group and Epidemic Necros, Permeating Wrath Guardians, and Trap Rangers can solve that problem very easily. To earn this achievement you need to complete the strike mission with the Final Boss challenge mote active, it makes the Ancient Forgeman boss harder but its not much harder if you have a competent group.